Reading List 

These are some of the books I have used in my research.
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A Beginner's Guide to Second Life version 1.1
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How to Get a Second Life: Build a Successful Business and Social Network Inworld
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ANIMA: a novel about Second Life
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Exploring Usability of Web-based Virtual Reality Technology - An Interdisciplinary Approach
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Cybertherapy: Internet and Virtual Reality As Assessment and Rehabilitation Tools for Clinical Psychology and Neuroscience (Stud
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Distracted: The Erosion of Attention and the Coming Dark Age
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Cyberspaces Of Everyday Life (Electronic Mediations)
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Virtual World Design and Creation for Teens
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Digital Cityscapes: Merging Digital and Urban Playspaces (Digital Formations)
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Stepping into Virtual Reality
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Civilizing Cyberspace: Policy, Power, and the Information Superhighway
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Newton's Telecom Dictionary, 25th Edition: Telecommunications, Networking, Information Technologies, The Internet, Wired, Wirele
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Expressive Processing: Digital Fictions, Computer Games, and Software Studies
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Living Virtually: Researching New Worlds (Digital Formations)
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Artificial Beings: the Conscience of a Conscious Machine
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Your Next-Door Neighbor is a Dragon
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Yes We Did! An inside look at how social media built the Obama brand
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Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Re
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Companies and Virtual 3D Worlds: Analysis of Business Models at the Example of Second Life
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Everquest, Community, and Social Networks in a Virtual Game World: Exploring Everquest Players Experience of Virtual Community,
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Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete
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Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction (Online Teaching and Learning Ser
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Interaction in Virtual Worlds
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Brand Avatar: Translating Virtual World Branding into Real World Success
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Beyond Barbie® and Mortal Kombat: New Perspectives on Gender and Gaming
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Frontiers of Human-Centred Computing, Online Communities and Virtual Environments
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A Hitchhikers Guide to Virtual Reality
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Spatial Augmented Reality: Merging Real and Virtual Worlds
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Escape Velocity: Cyberculture at the End of the Century
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Electronic Tribes: The Virtual Worlds of Geeks, Gamers, Shamans, and Scammers
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Being Virtual: Who You Really Are Online (Science Museum TechKnow Series)
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Distributed Virtual Worlds
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ActionScript for Multiplayer Games and Virtual Worlds
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Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
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Virtual Worlds: Rewiring Your Emotional Future
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Synthetic Worlds: The Business and Culture of Online Games
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Distributed Virtual Worlds
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Virtual Worlds: Culture and Politics in the Age of Cybertechnology
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Intellectual Property Law and Interactive Media: Free for a Fee (Digital Formations)
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Digital Ego: Social and Legal Aspects of Virtual Identity
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The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technology, and Society)
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Tarnsman of Gor
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Outlaw of Gor
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Priest-Kings of Gor
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Nomads of Gor (Gorean Saga)
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Assassin of Gor (Gorean Saga)
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Raiders of Gor (Gorean Saga)
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Crypto Anarchy, Cyberstates, and Pirate Utopias
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Virtual Law: Navigating the Legal Landscape of Virtual Worlds
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Byte Wars: The Impact of September 11 on Information Technology (Yourdon Press Series)
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Tangled Web: Tales of Digital Crime from the Shadows of Cyberspace (Queconsumerother)
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Information Warfare: How to Survive Cyber Attacks
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Stray Voltage: War in the Information Age
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Neuromancer
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The Cyberspace Lexicon
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The Metaphysics of Virtual Reality
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Born Digital: Understanding the First Generation of Digital Natives
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Snow Crash
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Introduction to Linden Scripting Language for Second Life
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Introduction to Textures, Animation Audio and Sculpting in Second Life
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Scripting Recipes for Second Life
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Ayo's Adventures. Tales of my journeys through the Second Life virtual world
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Making Virtual Worlds: Linden Lab and Second Life
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Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage (Digital Formations)
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I, Avatar: The Culture and Consequences of Having a Second Life (New Riders)
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Alter Ego: Avatars and their Creators
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My Avatar, My Self: Identity in Video Role-Playing Games
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How to Get a Second Life: Build a Successful Business and Social Network Inworld
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Second Life In-World Travel Guide (In World Travel Guide)
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Scripting Your World: The Official Guide to Second Life Scripting
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The Unofficial Guide to Building Your Business in the Second Life Virtual World: Marketing and Selling Your Product, Services, a
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Designing Your Second Life
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The Unofficial Tourists' Guide to Second Life
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The Second Life Grid: The Official Guide to Communication, Collaboration, and Community Engagement
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Second Life For Dummies (For Dummies (Computer/Tech))
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Exodus to the Virtual World: How Online Fun Is Changing Reality
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How to Do Everything with Second Life®
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Second Lives: A Journey Through Virtual Worlds
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Teach Yourself Getting Started in the Second Life World (Teach Yourself: Relationships And Self-Help)
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The Second Life Herald: The Virtual Tabloid that Witnessed the Dawn of the Metaverse
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The Making of Second Life: Notes from the New World
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Coming of Age in Second Life: An Anthropologist Explores the Virtually Human
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Teach Yourself Making Money in the Second Life World (Teach Yourself: Business)
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The Entrepreneur's Guide to Second Life: Making Money in the Metaverse
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How to Make Real Money in Second Life: Boost Your Business, Market Your Services, and Sell Your Products in the World's Hottest
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Creating Your World: The Official Guide to Advanced Content Creation for Second Life
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Second Life: The Official Guide
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Brides of the Multitude - Prostitution in the Old West
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The Holographic Universe
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The Wicked West: Boozers, Cruisers, Gamblers, and More
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Chasing the Glitter: Black Hills Milling, 1874-1959 (Historical Preservation Series, V. 2)
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Soiled Doves: Prostitution in th Early West
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Pioneer Days in the Black Hills
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Daughter of Joy, Sisters of Misery: Prostitutes in the American West 1865-1890
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Fort Meade & The Black Hills
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Gold in the Black Hills
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Gold, Gals, Guns, Guts: A History of Deadwood, Lead, & Spearfish, 1874-1976
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The Real Deadwood
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Upstairs Girls: Prostitution in the American West
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Frontier Madam: The Life of Dell Burke, Lady of Lusk
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